Thursday 5 February 2015

evaluation question 1)

In what ways does your media product use, develop or challenge forms and conventions of real media products?

we first started the research and planning stage by watching the openning sequences of the coming of age genre, it being the one we picked. The opening sequence I analysed was 'silver linings playbook', other openning sequences that were analysed within my group were 'submirine' and 'It's kind of a funny story'. As I have watched quite a lot of coming of age films such as 'boyhood', 'silver linings playbook' and 'the spectacular now' some of the connventions of a coming of age films are


  • a main protagonist with their age approching sixteen or eighteen. 
  • theme and story lines such as, drugs, alcohol, sex, relationships, disorders the protagonists face
  • usually targeted at adolescents (young adults)
  • camera creating character (person unstable, camera hand held and a bit shakey)
  • real life situations/ scenarios   etc...
we developed many of these connventions by researching the different disorders mainly bipolar in the pre-production stage and using them in our openning sequence (M&D edits) our narrative conveyed the protagonist to be at the age of sixteen and have a disorder (bipolar) in which he has to face. 

we challenged the forms and coventions by not using titling apart from the films title and thr protagonist instead of the three main character, we also broke the fourth wall between the audience and actor.

our group made a trailer and a film poster which is common in the pre-production stage to premote our movie.